Collision and Health Setup
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Tutorial 18: Create a score that keeps its value between rooms Create an object called objVarPersist Add a Create event with this code: //create a global player score global.pscore = 0; Check the box Persistent Add this object to your first room. Do not add it to the second or additional rooms, as you only…
Tutorial 7: Creating Enemy Sprite in Game Maker Studio 2 Go to the Resources area on the right of your screen: Right click on Sprites and click Create Sprite Make sure to name your sprites accurately for future reference Example: always prefix your sprites with the letters spr Name your first enemy sprite sprEnemy1 Importing…
Physics in Game Maker Studio 2 The following is an introduction demo of how physics can work in Game Maker Studio 2. It will give you an introduction of how you could implement it in your game. Step 1: Create Sprites for Physics Objects The sprites you need for this demo can be downloaded from…
Tutorial 8: Creating Enemy Lazer / Bullet Go to the Assets Browser resources area menu: Right click on Sprites and click Create Sprite or you can click on Resources menu at the top of GameMaker studio. Make sure you name your sprites correctly – always prefix your sprites with the letter spr Name the sprite…
Tutorial 6: In this tutorial we will explore different ways to add sounds to your game. Adding sounds to the lazer / bullet In the Asset Browser resources menu: Create a sound Asset Name it sndPlayerLazer Click on the 3 dots in the window that appears From your spaceshooter-assets, browse to sounds folder and choose…
Tutorial 2 – Creating Player Sprite in Game Maker Studio 2 In Game Maker Studio 2 – go to the Resources area on the right of your screen: Right click on Sprites and click Create Sprite or you can click on Resources menu at the top of Game Maker studio. Make sure you name your…