Create an end screen for your game
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Over the coming weeks and months, we will explore how to build a simple 2D Top-Down Space Shooter computer game using the popular game development engine called GameMaker Studio. You will learn how to create sprites, learn to code to make your player move around a game environment, code spawning enemies, enemy collisions, making the…
Tutorial 16: Create a room with a view and camera effect A room with a view and camera, is when you create a large room but as a user plays the game, they only see a portion of the room at a time. This is useful when creating rooms for platform type games. Take for…
Tutorial 3: Create a player object, movement & animation In the Asset Browser / Resource menu area, right-click Object and click Create object Name the object objPlayer – note: You should always prefix your objects with the letters obj Assign it the sprPlayer sprite you should already have created. To do this click on the…
Tutorial 7: Creating Enemy Sprite in Game Maker Studio 2 Go to the Resources area on the right of your screen: Right click on Sprites and click Create Sprite Make sure to name your sprites accurately for future reference Example: always prefix your sprites with the letters spr Name your first enemy sprite sprEnemy1 Importing…
If you don’t have the time or skills to create your own game assets – such as sprites, backgrounds, tiles and sounds, there are a number of websites were you can download game assets for free from. Here is a list of websites that we recommend: https://opengameart.org/ https://www.kenney.nl/ https://itch.io/game-assets/free https://marketplace.yoyogames.com/browse/latest?filter=free If you want an asset…
Tutorial 10: Collisions and Health Setup In this tutorial, we will learn how to setup your player and enemy health and how to destroy them based on some collision rules. Set the player collision mask Go to the Resources menu: Open Sprites. Open your player sprite, sprPlayer Find Collision Mask in the Sprite window. Open…