Create enemy waves

Create enemy waves

To create enemy waves You need to have followed the tutorial on creating a persistent object in the previous tutorialCreate a score that keeps its value between rooms. Add this global variable to the Create event of objVarPersist: global.wave=1; Create an object called objEnemyWaves In Create event add the following code: //wait 10 seconds for…

Create Particle Effects in GameMaker Studio 2

Create Particle Effects in GameMaker Studio 2

Tutorial 17: Creating Particle Effects in GameMaker Studio 2 What are particle effects? Particles are graphic resources that have certain properties which are defined within a particle system. These properties cannot be manipulated directly for individual particles but are changed through the code that is used to define the individual particle and the system that…

Spawning Enemies

Spawning Enemies

Tutorial 9: Spawning Enemies First, what does spawning mean? Spawning refers to a method in game design where your enemies automatically get created You will want to make your enemies appear at random in a top-down or side-scrolling shooter game, so that they do not become predictable every time the game is played. Placing hundreds…