Create enemy waves
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Tutorial 1 – Creating a Game in Game Maker Studio 2 To create a new project simply click the button labelled New to take you to the following screen: GameMaker Studio 2 permits you to specify what type of project it is that you wish to create. 2. The option we are interested in is GameMaker…
Creating a Score in Game Maker Studio 2 Create a score object , called it objScore Add a Create event to the object and setup a global variable to store the score: global.pscore = 0; Add a Draw event to this object to draw the score to the screen //draws the score in the top…
Tutorial 9: Spawning Enemies First, what does spawning mean? Spawning refers to a method in game design where your enemies automatically get created You will want to make your enemies appear at random in a top-down or side-scrolling shooter game, so that they do not become predictable every time the game is played. Placing hundreds…
Tutorial 14: Creating a Light Effect in Game Maker Studio 2 You could demonstrate this effect in a separate room instead of your main playing room. If so, create a button to it on the start screen. Create a new object called objLight Add a Create event to this object with the following code: ///…
Tutorial 5: Making your player shoot in GameMaker Studio 2 In this tutorial we will step through how you setup your player object to shoot lazers or bullets in GameMaker Studio 2 Create the player’s lazer / bullet sprite In the Assets Browser Resources menu (usually located on the right side of GameMaker studio 2)…
Tutorial 4: Creating a Game Room in GameMaker Studio 2 Change the Room size In the Assets Browser menu, double click the room that you want to add a background to. The default room is Room1 If you don’t see the Layers panel for the room appear on the left side of GameMaker, go to…