Create enemy waves
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Tutorial 10: Collisions and Health Setup In this tutorial, we will learn how to setup your player and enemy health and how to destroy them based on some collision rules. Set the player collision mask Go to the Resources menu: Open Sprites. Open your player sprite, sprPlayer Find Collision Mask in the Sprite window. Open…
Tutorial 17: Creating Particle Effects in GameMaker Studio 2 What are particle effects? Particles are graphic resources that have certain properties which are defined within a particle system. These properties cannot be manipulated directly for individual particles but are changed through the code that is used to define the individual particle and the system that…
Tutorial 5: Making your player shoot in GameMaker Studio 2 In this tutorial we will step through how you setup your player object to shoot lazers or bullets in GameMaker Studio 2 Create the player’s lazer / bullet sprite In the Assets Browser Resources menu (usually located on the right side of GameMaker studio 2)…
If you don’t have the time or skills to create your own game assets – such as sprites, backgrounds, tiles and sounds, there are a number of websites were you can download game assets for free from. Here is a list of websites that we recommend: https://opengameart.org/ https://www.kenney.nl/ https://itch.io/game-assets/free https://marketplace.yoyogames.com/browse/latest?filter=free If you want an asset…
Tutorial 1 – Creating a Game in Game Maker Studio 2 To create a new project simply click the button labelled New to take you to the following screen: GameMaker Studio 2 permits you to specify what type of project it is that you wish to create. 2. The option we are interested in is GameMaker…
Tutorial 9: Spawning Enemies First, what does spawning mean? Spawning refers to a method in game design where your enemies automatically get created You will want to make your enemies appear at random in a top-down or side-scrolling shooter game, so that they do not become predictable every time the game is played. Placing hundreds…